Overview
The Story
Gameplay
Speedrun Mode
DeadCore is a platformer-FPS developped by 6 friends from France known as Studio 5 Bits Games.
The project started as an entry for the ‘7 Days FPS’ game jam in 2012: after a small crowdfunding campaign the real development started in January 2013.
The game is developed with Unity3D and its release date is estimated to ‘somewhere in 2014’.
You wake up after a long fall through magnetic storms to find yourself facing a gigantic Tower standing in the middle of the void.
You don’t know who you are or where you are but soon cryptic messages start flaoting around you: you understand that you have to find way to climb the Tower, and you have to hurry.
So begins your journey to the top, a journey that will eventually allow you to solve the mystery surrounding this strange and abstract world...
Your objective is to climb a gigantic Tower: on your way to the top you will have to fight robots guarding the Tower but also to handle tricky platforming sequences, sometimes both simultaneously.
Hopefully you are equipped with the 'Switch Gun', a special weapon allowing you to activate or deactivate temporarily most of the Tower elements, like robots for example.
Sometimes you’ll have to find the right things to activate/deactivate and the right order to do so in order to solve environmental puzzles.
During your progression you will find power-ups that will grant you new abilities, like a powerful ‘Dash’ allowing you to reach new places and to play differently the levels.
There are also other types of collectibles to be found to unlock new contents: narrative logs, new maps, new music tracks...
DeadCore is strongly focused on Speedrunning: every level has at least 2 main paths + several secret passages to find in order to optimize your time.
It also features a special Speedrun Mode with dedicated maps to unlock by finding ‘Sparks’ hidden in the main Story levels.
Finally, compete with other players to make the best time on every map to get the first rank of online leaderboards!